package ru.pb.game.network.engine.client.packets.sendable;

import ru.pb.game.network.engine.client.packets.GameServerToClientPacket;

public class opcode_544_ACK extends GameServerToClientPacket
{

	@Override
	public void writeImpl() 
	{
		writeD(1); //if ( v21 >= 0 )
		writeD(1024);
		writeD(1025);
	}

}
